package com.blueprint.patterns.buschmann.design.master_slave; public class Master { private Slave slaveA; private Slave slaveB; public Slave getSlaveA() { return slaveA; } public Slave getSlaveB() { return slaveB; } public void setSlaveA( Slave slave ) { slaveA = slave; } public void setSlaveB( Slave slave ) { slaveB = slave; } /** * Add methods to delegate work to slaves. */ }